OnOne Software’s B&W tool doesn’t just create black and white pictures! You can use it to recreate a whole range of delicately-coloured vintage effects too, like this digital version of the gum bichromate process. To be honest, digital versions of old chemical processes do take some liberties with the look and feel of the original […]
Film simulation, and why it's popular
Digital imaging has transformed photography, making it quicker, cheaper and more accessible to everyone. But something has been lost, too, and that’s the imperfect, random and fragile nature of film. We can admire digital images for their accuracy and permanence, but film creates an emotional engagement of a different kind.
Film imposes its own character on a scene, prints fade and stain over time, cheap cameras have light leaks and soft lenses that add their own layer of personality to an image. Some might consider these to be irritating and unnecessary imperfections, but for a lot of people they spark memories and associations that add another layer of complexity to an image.
So software that replicates film ‘looks’ is increasingly popular and it’s also possible to create film or analog looks manually once you recognise the characteristics that make them stand out.
Color Efex Pro 4 doesn’t just boast a huge list of great filter effects, it also lets you ‘stack’ them in combination and then save your own, unique style as a ‘Recipe’. Nik Software really pulled out all the stops with Color Efex Pro 4. There were many useful additions and tweaks to the filters, […]
Photographers are never happy. We couldn’t stop complaining about our dirty, faded colour transparencies when they were all we had, and we couldn’t wait to swap to nice, clean, everlasting digital images… only now they’re the norm, we miss our grubby old transparencies. So I’m going to use Perfect Effects to try to recreate that […]
Anyone who used to shoot with black and white film will have a favourite, and I always had a soft spot for Kodak Tri-X. I didn’t mind the grain because I liked that gritty, ‘documentary’ feel, and sometimes I push-processed during development to get a little more contrast, especially in the depths of the Northern […]